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Interfaces (devices, builds, apps) that abstract the concept of devices, builds, installations, and processes.Ī framework that supports sequential, parallel, and dependent execution of user-created tests.ĭevice and AppInstance implementations for all platforms Unreal supports (PC, Mac, PS4, Xbox One, Switch, iOS, Android).Ĭlasses that support the configuration and launch of one or more "roles" that exist in an Unreal session (e.g. Earlier tiers may be (and are!) used in isolation for things like scripting device interactions, non-Unreal unit testing, etc whereas the latter tiers abstract a great amount of complexity behind simple user-configurable options.
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Gauntlet offers three tiers of functionality. You need to provide Gauntlet with a network or locally cooked build. It could be something extensive such as the Unreal Automation Framework, or just some command-line parameters that the game interprets.Ĭreate builds. The intention is that the execution within Unreal uses whatever makes the most sense. Provide utility functions for parsing log files, crashes, and accessing /saved data from devices. Provide high-level classes that can launch complicated configurations (e.g. Platform independent implementations of builds, devices, and tests as low-level units that provide the functional operations necessary to be configured and combined. It is well suited to smoke tests that require several steps to execute, but it is entirely optional. There is however a Gauntlet Plugin that provides a useful TestController class to assist with puppeteering and monitoring a game instance.
#Gauntlet emulator mac code
Gauntlet does not require any specific game-side automation code or test framework - how your game performs tests is entirely up to you. For example, a multiplayer game may require four clients and a server. An Unreal session is all of the processes needed to execute a game with the Unreal engine. It is specifically designed for, but not limited to, running Unreal sessions on a variety of platforms. Gauntlet is a framework to run things and validate results.